Week 3 Final Idea
This week i had to pick my final idea out of the final three ideas that i took forward but i am dropping two of them and the ones i am dropping are the following : creating an animation and Creating a robot and linking to the phone.
The reason am dropping creating an animation is because of the following i don't know how to use the software so i believe that it would take me much longer to be able to learn animating software also i would find it very hard to get my thoughts down into an short animation. I'm not a very creative person and building people and objects from nothing, i personally find animation boring and less interesting so i would find the project boring if i was to do it based on this idea. However the reason i chose this idea was because i like the thought of being able to make an animation something like Wallace and Gromit but on the computer not stop animation but however i don't feel like am capable to be able to achieve this goal without struggling loads on this.
The second idea that am dropping is the following Creating a robot and linking it to a mobile device. The reason am dropping this idea is because after looking at videos and web page i believe it will not take me the whole year to be able to achieve this goal. However the reason i chose this idea as one of my final ideas was because am a physical learner and thought it would be fun doing something new and experimenting but it looks too simple from designs I've seen already online. It may of been different if i went a head and did this idea but i didn't wanna take the chance.
The final idea
My final idea i have chosen to take this idea forward is a 3D game. The reason i have chosen to take this idea forward is because i like the idea of being able to learn a new software and to stumble on new problems that may come forward while learning the software. The type of game i would be trying to build is a action, adventure with with a bit of platforming with a challenge. The reason i have chosen these types of genres for my game i will be creating is because i am a gamer and i love these types of genres. The game that made me really want to take this approach was the game called Destiny, with the game it hits everything that i like within a game so i wanted to be able to recreate or to try to recreate something similar to the game i enjoy and love playing.- The types of things i would be taking from the game Destiny is that their is a levelling system the reason i have chosen this idea was because it gives the player the ability to level up and take on harder AI's during the game play.
- Another thing i would be taking form destiny is the ability to be able to collect collectables, the reason i have chosen this aspect of the game is because it would be a challenge for the player to be able to find them as the collectables are in different areas and heights so it gives the player the ability to actually go out their way to find them if they choose to. Their are different types of collectables within destiny but here is one of the types : Destiny Collectables (Watch 40 seconds - 47 seconds)
- Within the game am going to try to crate a room where you have to run past a loads of AI's to get past a certain area without dying. By having this ability into the game would create a challenge to the game hopefully i got this idea from this video even though in the video he goes invisible but that is the general idea am going for but with a few more AI's: Thrall run (10 Seconds- 26 seconds)
- I'm hopefully going to try and make the game a shooter where you have to shoot the AI's to be able to get score which allows you to level up within the game however i will be aiming to have certain AI's to be able to take more damage and certain ones take less damage however from the link attached will show you what i will be aiming for within the EXP from killing AI's : Killing AI (5.55 - 6.15 time frame)
- Within my game i will be creating platforms that move so that the player will have to jump on them while they move. The reason i am going to try and add this feature into the game is so it adds more of a challenge and timing will be key. Moving platforms (34 seconds - 48 seconds)
- Another reason why i have chosen this game as my inspiration is because I've played it for the past number of years and the game always finds new ways to keep me engaged into for a long because it just hits everything i look for in a type of game as its a shooter, plat former, adventure, quests, dungeons (raids), difficult AI's and an end game.
- My idea is to do three levels or areas but hopefully can increase on it depending on how i get on with the gaming and programming goes.
- Also with my game am going to try and make the sensory and music will affect on how certain areas work/ play out within the game.
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